Photoshop is one of the most popular design programs out there, but how well do you really know those top menus?
Adding 3D to design opens up a whole new dimension to your work (literally). And while you may have been aware that there is a 3D environment in Photoshop, you probably never opened it up or knew what to do with it. The 3D Menu in Photoshop is going to be essential to navigating and working with 3D in Photoshop.
Now, I’m gonna be totally honest with you: 3D in Photoshop is clunky. Like, could possibly need an update or twenty. You’re much better off learning the basics of C4D Lite or Adobe Dimension to create 3D assets, but sometimes you just need a quick and dirty 3D element in Photoshop and don’t want to open up another program. When that time comes, remember these three helpful menu commands:
- New 3D Extrusion From Selected Layer
- Object to Ground Plane
- Render
New 3D Extrusion From Selected Layer in Photoshop
This command is perfect for extruding type or shapes to create 3D elements in your document. With your layer selected go up to 3D > New 3D Extrusion From Selected Layer. It may take a bit to load, but Photoshop will open up its 3D environment and extrude your selection.
From here you can adjust the appearance of your object, add lights, and reposition the camera however you need.
Object to Ground Plane in Photoshop
This handy command will help you with alignment. Say you’ve moved lots of objects around your scene and accidentally misaligned one of them off the ground. Select the object you want back on the ground and head to 3d > Object to Ground Plane. Your object will instantly be grounded in place.
Render 3D Layer
What good is 3D if you don’t render? Once you’re happy with your scene, go up to 3D > Render 3D Layer to make it all look pretty.
And those are my top three commands for the 3D menu in Photoshop! Now, If you regularly use 3D in your design work, I would highly suggest that you learn Cinema 4D or another 3D program rather than invest your time in Photoshop 3D. But if you’re just creating simple assets for spec work, then knowing how to create an extrusion from a layer, align objects to the ground plane, and render those assets are going to get you on your way in Photoshop.
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