Fractal Noise Magic & Phish Jams with Unreal Engine | Motion Mondays article thumbnail

Fractal Noise Magic & Phish Jams with Unreal Engine | Motion Mondays

A fractal noise frenzy, some favorites join the public domain, and Phish goes high tech at the Las Vegas Sphere.

By School of Motion1 min readAfter EffectsProcreateUnreal Engine

A fractal noise frenzy, some favorites join the public domain, and Phish goes high tech at the Las Vegas Sphere.

Happy New Year! This week Jake Bartlett drops an essential After Effects tutorial on creating grunge textures with fractal noise (plus a free generator script). Plus Google's new VO2 AI video model is turning heads - and might actually be useful for motion designers.

Also, Moment Factory reveals how they created mind-bending real-time visuals for Phish at the Sphere using Unreal Engine, compressing an entire show's worth of content into just 40GB.

Plus: a treasure trove of newly-public domain artwork from Magritte, Dali, and Kandinsky; Procreate's exciting 2025 roadmap; Ed Catmull joins an AI startup; and a new AI-powered 3D modeling tool that might save you some time.

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