C4D Gets Fluids + Photoshop's Auto-Resizing Text | Motion Mondays article thumbnail

C4D Gets Fluids + Photoshop's Auto-Resizing Text | Motion Mondays

This week Maxon finally delivered what everyone's been waiting for - fluid simulations in Cinema 4D, complete with the ability to recreate wine, honey, and lava sims that'll make your Houdini friends jealous. Get the latest motion news!

By School of Motion2 min readAfter EffectsCinema 4DHoudiniPhotoshopRedshiftUnreal Engine

Liquids flow in C4D, text adapts in Photoshop, and fingers get tracked in Move AI.

This week Maxon finally delivered what everyone's been waiting for - fluid simulations in Cinema 4D, complete with the ability to recreate wine, honey, and lava sims that'll make your Houdini friends jealous. Adobe's new Dynamic Text system in Photoshop automatically resizes and flows your text like it should have years ago, while MoveAI just cracked the code on hand and finger tracking that actually works.

We're also diving into Odyssey, a free Grease Pencil-style tool that brings 2D animation workflows directly into Unreal Engine, plus checking out RealityScan's game-changing AI masking feature that'll save your photogrammetry sanity.

And speaking of Unreal Engine, Blur Studio just proved real-time rendering is ready for Hollywood by creating an entire Secret Level episode using nothing but UE5. Plus we've got gorgeous work from the Atlas Festival, Los York's slick NBA Finals piece, and some mind-bending AR-style compositing that's so convincing the artist has to tell people it's not real.

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