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Clankers are EDITING now? + Rive Gets Brushes | Motion Mondays
AI assistants are finding their way into creative apps, Rive is getting closer to that Flash feeling with a new Brush Tool, and After Effects has a new trick for textured 3D type.
Spenser Dickerson's AI-built Blender gymnasium, Resolve Studio 21.1's assistant integration, and a Lego rig built with Atom in After Effects raise the same question: how much control do you need? Joey looks at where automation saves time and where taste, timing, and judgment still matter. The After Effects materials beta brings Substance surfaces to text and shapes, while Rive's brush preview and GPU Canvas point toward more ways to combine handmade artwork with interactive animation. School of Motion's AI Foundations for Motion puts those questions into practice, including references, vibe coding, and a complete motion project.
Nemo explores animation software built by artists, Womp previews AI as a render engine, and the copyright fight over training data continues. Kyle Webster makes custom brushes feel meditative, EDGY damages 3D geometry, and Analog FX Lab brings VHS and CRT effects to Cavalry. Featured work includes Spider-Verse, Hocus Pocus, Territory, SYSTMS, and Cinema 4D Basecamp student Johannes Kunert.
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