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Greyscalegorilla Just Made C4D Easier + The Figma Node ARRIVES | Motion Mondays
Greyscalegorilla tackles three everyday Cinema 4D headaches, Figma and Weave turn a trading-card design into a reusable AI workflow, and Andrew Price tests whether viral AI 3D demos survive contact with Blender.
Snoot makes it easier to shape area lights, Crate takes some anxiety out of packaging projects, and Redshift Light Manager puts a complicated lighting rig in one panel. Joey also builds a trading card with the new Figma Node, piping new artwork and stats through Weave while keeping the actual design under control. Andrew Price tests GPT-6 Astra, Tripo, Meshy, and the Higgsfield playblast workflow, while Adobe brings Premiere to Android and buys Topaz Labs. Also School of Motion launches Rive Academy: Data Binding.
Also this week: a free easing tool for Blender, a visual timeline for Motion animations on live websites, and a procedural Cinema 4D system called DEM 3.0. Plus we look at standout work from Yellow Fellow, Yeti Pictures, MonoGrafo and our Student of the Week, Ilya Kagan. In addition, NodeFest heads to Sydney, and Trace solves a surprisingly annoying Premiere problem.
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Build Rive projects that respond to real data.
Rive Academy: Data Binding teaches you to connect runtime data to responsive layouts, reusable components, animation, and behavior.
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