Sculpt in Blender With Your Hands & Real-Time Fire in AE | Motion Monday article thumbnail

Sculpt in Blender With Your Hands & Real-Time Fire in AE | Motion Monday

Mixos puts a PBR texture studio right in your browser, After Effects gets real-time fluid simulation with Plumebus, and Blender is officially making its first feature film.

By School of Motion2 min readBlenderAfter Effects

Mixos puts a PBR texture studio right in your browser, After Effects gets real-time fluid simulation with Plumebus, and Blender is officially making its first feature film.

We are seeing some massive leaps in pipeline tools this week. Mixos brings Substance-level texturing to any browser tab without an install, while Plumebus brings true GPU-accelerated smoke and fire simulation directly into the After Effects timeline. On top of that, Notch just added support for any ONNX AI model, letting you run image processing natively alongside Gaussian Splats and custom HLSL shaders.

We also look at Pushr, a one-click bridge from Illustrator to Cinema 4D, and a free AE utility called Color Swapper that recolors your entire comp instantly. Plus, AutoRemesher finally hits version 1.0, someone vibe-coded a hand-gesture sculpting tool in Blender, and we check out some incredible work from Drive Studio, Vitor Teixeira, and Josh Edwards. See the show notes with all of the links below!

New Course: Unreal Engine for Broadcast Design

We are excited to release Unreal Engine for Broadcast Design, taught by Jonathan Winbush. The course is built for motion designers who want to bring their work into Unreal for real-time graphics, broadcast packages, and motion design workflows. This is not a general Unreal course - it is built for people who come from After Effects and want to understand what Unreal can actually do for the kind of work they make. Live for All Access members now.

Learn more

Please Note: Unreal Engine for Broadcast Design is included as a part of our All-Access and Team Training programs.

Did you know?

School of Motion has two FREE courses!

Path to Mograph is an in-depth look at a career as a Motion Designer, aimed at students who are ready to start their mograph journey.

Level Up is for motion designers who've already gotten started, but need to figure out the next step in their career.

If you decide to take the plunge into All-Access, then you'll also get access to our Jobs Board, as well as monthly livestreams and workshops with industry experts!

All that on top of joining our amazing SOM Community, and access to ALL of our courses, with unlimited (real human!) coursework critiques!

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🗒️ SHOW NOTES

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